TBD Event

Different Arma experience

TBD is a community-organized event for the military simulation game Arma 3 that focuses on realism and vehicle-infantry cooperation. The event aims to create a realistic and immersive experience for players, with a strong emphasis on teamwork and communication.

Next TBD Event

Date:
TeamSpeak: ts3.tbdevent.eu:9997 tbdevent
A3Sync: https://repo.tbdevent.eu/.a3s/autoconfig
Workshop: HERE
A test server where you can test your mods is running. Just click the CONNECT TEST in the main menu of Arma 3

First mission - Phoenix Strike

Yulakia

Lore
In 1980, after many years of peace, the island country of Yulakia was thrown into turmoil when riots erupted following an attempt by China and its allies to rig an election to gain greater control over the government. This election sparked widespread unrest and ultimately split the island in two. The eastern region became dominated by immigrants from China and nearby areas, while the western region remained home to the native Yulakian population, who had lived there for generations.

Over the years, numerous skirmishes occurred, but the most significant conflict took place two years ago, in 2022, marking 42 years since the initial riots. During this battle, separatist forces launched a devastating attack on the town of Komunograd. Using heavy artillery and airpower, they slaughtered civilians en masse. When they eventually pushed into the town, they annihilated the remaining garrison. The separatists targeted Komunograd due to their fear of growing Western influence in the region.

Fearing further aggression from the separatists, the Yulakian Armed Forces have spent the past two years preparing for a major military operation. They have expanded their ranks through intensive training programs and secured heavy equipment from the United States and other allied nations.

Although the region has been relatively quiet over the past two years, recent intelligence indicates a significant buildup of separatist forces in Komunograd. To preempt another attack and eliminate this threat, the Yulakian Armed Forces are planning to strike first and reclaim Komunograd before the separatists can consolidate their power.

Objectives

Yulakian Armed Forces / Yulakian Separatist Forces
  • Capture / Defend the FOB
BLUEFOR
  • 1x SA-330-ST SOCAT Puma
  • 2x BMR-600A3 GA1 20mm
  • 3x ASCOD Pizarro SLE
  • 1x BMR-600 HQ
  • 2x BMR-600A3 M3 SFOD
  • 2x VEC-MGS
  • 1x M119A3
  • 1x M-548 Artillery Tender
REDFOR
  • 2x BMP-1D
  • 3x BMP-2-S Caja II IFV
  • 2x GAZ-233011 (Camo)
  • 1x MTLB (Headquarters)
  • 1x T-80U-ES Tifon
  • 2x Type 63 APC (AGS-30)
  • 2x UAZ-3151 SPG-9
  • 1x Z-11EX Black Vulture

Slots

BLUEFOR - 95 slots
  • Company HQ - RL
    • 1: Company Command (G3)
    • 2: Company Sergeant (G3)
    • 3: Company Medic (G3)
    • 3: Company Heavy AT (G3 + Javelin)
  • Alpha 1 (Mech: ASCOD SLE) - RL
    • 1: Squad Leader (G3)
    • 2: Marksman (M14 EBR)
    • 3: Grenadier (G3 + M203)
    • 4: Medic (G3)
    • 5: Team Leader (G3)
    • 6: Machine Gunner (M240)
    • 7: Asst. Machine Gunner
    • 8: Rifleman (G3 + AT4)
    • 10: Driver (Uzi)-ENG
    • 9: Gunner (Uzi)-ENG
  • Alpha 2 (Mech: ASCOD SLE) - RL
    • 1: Squad Leader (G3)
    • 2: Marksman (M14 EBR)
    • 3: Grenadier (G3 + M203)
    • 4: Medic (G3)
    • 5: Team Leader (G3)
    • 6: Machine Gunner (M240)
    • 7: Asst. Machine Gunner
    • 8: Rifleman (G3 + AT4)
    • 10: Driver (Uzi)-ENG
    • 9: Gunner (Uzi)-ENG
  • Alpha 3 (Mech: ASCOD SLE) - RL
    • 1: Squad Leader (G3)
    • 2: Marksman (M14 EBR)
    • 3: Grenadier (G3 + M203)
    • 4: Medic (G3)
    • 5: Team Leader (G3)
    • 6: Machine Gunner (M240)
    • 7: Asst. Machine Gunner
    • 8: Rifleman (G3 + AT4)
    • 10: Driver (Uzi)-ENG
    • 9: Gunner (Uzi)-ENG
  • Alpha 4 (Mech: ASCOD) - Norwood Reaper
    • 1: Squad Leader (G3)
    • 2: Marksman (M14 EBR)
    • 3: Grenadier (G3 + M203)
    • 4: Medic (G3)
    • 5: Team Leader (G3)
    • 6: Machine Gunner (M240)
    • 7: Asst. Machine Gunner
    • 8: Rifleman (G3 + AT4)
    • 9: Gunner (Uzi)-ENG
    • 10: Driver (Uzi)-ENG
  • Bravo 1 (Motor: BMR-600A3 GA1) - RL
    • 1:Squad Leader (G3)
    • 2: Grenadier (G3 + M203)
    • 3: Medic (G3)
    • 4: Team Leader (G3)
    • 5: Rifleman MAT (G3 + CARLG)
    • 6: Rifleman Asst. MAT (G3)
    • 8: Driver (Uzi)-ENG
    • 7: Gunner (Uzi)-ENG
  • Bravo 2 (Motor: BMR-600A3 GA1) - PPC
    • 1:Squad Leader (G3)
    • 2: Grenadier (G3 + M203)
    • 3: Medic (G3)
    • 4: Team Leader (G3)
    • 5: Rifleman MAT (G3 + CARLG)
    • 6: Rifleman Asst. MAT (G3)
    • 8: Driver (Uzi)-ENG
    • 7: Gunner (Uzi)-ENG
  • Recon 1-1 (BMR-600 M3) - RL
    • 1: Squad Leader (HK416)
    • 2: Operator (HK416 + AT4)
    • 3: Machine Gunner (M60)
    • 4: Grenadier (HK416 + M320)
    • 5: Operator (HK416 + AT4)
    • 6: Marksman
    • 8: Driver (MP-7)- ENG
    • 7: Gunner (MP-7)- ENG
  • Recon 1-2 (VEC-MGS) - PPC
    • 1: Comander (Uzi)-ENG
    • 2: Gunner (Uzi)-ENG
    • 3: Driver (Uzi)-ENG
  • Bravo 3 (Motor: BMR-600A3 GA1) - FREE
    • 1:Squad Leader (G3)
    • 2: Grenadier (G3 + M203)
    • 3: Medic (G3)
    • 4: Team Leader (G3)
    • 5: Rifleman MAT (G3 + CARLG)
    • 6: Rifleman Asst. MAT (G3)
    • 7: Gunner (Uzi)-ENG
    • 8: Driver (Uzi)-ENG
  • Recon 2-1 (BMR-600 M3) - RL
    • 1: Squad Leader (HK416)
    • 2: Operator (HK416 + AT4)
    • 3: Machine Gunner (M60)
    • 4: Grenadier (HK416 + M320)
    • 5: Operator (HK416 + AT4)
    • 6: Marksman
    • 8:Driver (MP-7)- ENG
    • 7: Gunner (MP-7)- ENG
  • Recon 2-2 (VEC-MGS) - RL
    • 1: Comander (Uzi)-ENG
    • 2: Gunner (Uzi)-ENG
    • 3: Driver (Uzi)-ENG
  • Arty (M119) - RL
    • 1: Squad Leader (G3)
    • 2: Team Leader (G3)
    • 3: Medic (G3)
  • Heli (SOCAT PUMA) - FREE
    • 1: Pilot (UZI)
    • 2: Gunner (UZI)
REDFOR - 94 slots
  • Company HQ - CGF
    • 1:Company Command (AK-74M)
    • 2: Company Sergeant (AK-74M)
    • 3: Company Medic (AK-74M)
  • Alpha 1 (BMP-1D) - FRWL
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: Gunner (AKMS)
    • 10: Driver (AKMS)
  • Alpha 2 (BMP-1D) - SWR
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: Gunner (AKMS)
    • 10: Driver (AKMS)
  • Alpha 3 (Type-63 AGS) - BE
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: AT Gunner ( AK-74M + RPG-7V)
    • 10: AT Asst (AK-74M)
  • Alpha 4 (Type-63 AGS) - 2nd MRB
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: AT Gunner ( AK-74M + RPG-7V)
    • 10: AT Asst (AK-74M)
  • Bravo 1 (BMP-2) - CGF
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: Gunner (AKMS)
    • 10: Driver (AKMS)
  • Bravo 2 (BMP-2) - 111th JOG
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: Gunner (AKMS)
    • 10: Driver (AKMS)
  • Bravo 3 (BMP-2) - DCH
    • 1: Squad Leader (AK-74M)
    • 2: Marksman (SVDS)
    • 3: Grenadier (AK-74M + GP-25)
    • 4: Medic (AK-74M)
    • 5: Team Leader (AK-74M)
    • 6: Machine Gunner (PKM)
    • 7: Machine Gunner Asst (AK-74M)
    • 8: Rifleman (AK-74M + RPG-26)
    • 9: Gunner (AKMS)
    • 10: Driver (AKMS)
  • Bravo 4 (T-80U) - SWR
    • 1: Comander (AKMS)
    • 2: Gunner (AKMS)
    • 3: Driver (AKMS)
  • SF 1 (TIGR + UAZ-SPG-9) - CGF
    • 1: Squad Leader (AK-105)
    • 2: Operator (AK-105 + RPG-26)
    • 3: Autorifleman (RPK-74M)
    • 4: Grenadier (AK-105 + GP-25)
    • 5: Operator (AK-105 + RPG-26)
    • 6: Marksman (SVDS)
    • 7: AT Gunner (AK-105 + RPG-7V)
    • 8: AT Asst (AK-105)
  • SF 2 (TIGR + UAZ-SPG-9) - MOR
    • 1: Squad Leader (AK-105)
    • 2: Operator (AK-105 + RPG-26)
    • 3: Autorifleman (RPK-74M)
    • 4: Grenadier (AK-105 + GP-25)
    • 5: Operator (AK-105 + RPG-26)
    • 6: Marksman (SVDS)
    • 7: AT Gunner (AK-105 + RPG-7V)
    • 8: AT Asst (AK-105)
  • Heli (Z-11EX) - FRWL
    • 1: Pilot (PP-2000)
    • 2: Co Pilot (PP-2000)

Second mission - Contingency

Lore

TBD
TBD

Objectives

Task Force 141 / Makarov's Ultranationalists
  • Destroy / Defend all four objectives
BLUEFOR
  • 2x AH-6M Little Bird
  • 2x MH-6M Little Bird
  • 2x Mk19 (M3)
  • 1x M41A4 TOW
  • 2x MD 500
  • 6x Snowmobile combat
  • 2x AR-2 Darter
REDFOR
  • 3x BTR-80
  • 3x UAZ-3151 (DShKM)
  • 6x Quad Bike
  • 1x UAZ-3151
  • 2x Pchela-1T
  • 2x ZU-23-2
  • 2x Ural-4320
  • 3x DShKM

Slots

BLUEFOR - 80 slots
  • ALPHA - Task Force 141 HQ - CGF
    • General Shepherd
    • Task Force 141 coordinator
    • UAV Operator
    • UAV Operator
  • BRAVO - AH-6M - SWR
    • Pilot
  • CHARLIE - AH-6M - MOR
    • Pilot
  • DELTA - MH-6M - SWR
    • Pilot
  • ECHO - MH-6M - 111th JOG
    • Pilot
  • FOXTROT - Sniper team (transport lost) - 2nd MRB
    • Sgt. Gary Roach Anderson
    • Captain Price
    • Ghost
  • GOLF - Task Force 141 Infantry squad (transport lost) - WSPF
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
  • HOTEL - Task Force 141 Infantry squad (transport lost) - DCH
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
  • INDIA - Task Force 141 Infantry squad (transport lost) - CGF
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
  • JULIETT - Task Force 141 Infiltration team - 2x Snowmobile - 2nd MRB
    • Squad leader
    • Machinegunner
    • Corpsman | Med
    • Rifleman
  • KILO - Task Force 141 Infiltration team - 2x Snowmobile - 2nd MRB
    • Squad leader
    • Machinegunner
    • Corpsman | Med
    • Rifleman
  • LIMA - Task Force 141 Infiltration team - 2x Snowmobile - CGF
    • Squad leader
    • Machinegunner
    • Corpsman | Med
    • Rifleman
  • MIKE - Task Force 141 Infantry squad - MH-6M - CGF
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
  • NOVEMBER - Task Force 141 Infantry squad - MH-6M - WT
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
  • OSCAR - Task Force 141 Infantry squad - MH-6M - SWR
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
  • PAPA - Task Force 141 Infantry squad - MH-6M - MOR
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
  • ROGER - Task Force 141 Infantry squad - MH-6M - 111th JOG
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
  • SIERRA - Task Force 141 Infantry squad - MH-6M - FRWL
    • Squad leader
    • Machinegunner
    • Machinegunner
    • Team leader
    • Corpsman | Med
    • Marksman
    • Rifleman
REDFOR - 76 slots
  • ANNA - Military complex HQ - PLH
    • Base commander
    • 2iC
    • UAV Operator
    • UAV Operator
  • BORIS - Motorized infantry squad - BTR-80 - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Ammo bearer
    • Team leader
    • Medic | Med
    • Driver | Eng
    • Gunner
  • CHARITON - Motorized infantry squad - BTR-80 - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Ammo bearer
    • Team leader
    • Medic | Med
    • Driver | Eng
    • Gunner
  • DIMITRI - Motorized infantry squad - BTR-80 - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Ammo bearer
    • Team leader
    • Medic | Med
    • Driver | Eng
    • Gunner
  • EVGENIJ - Armed patrol - UAZ DSHKM - PLH
    • Patrol leader (spawn selection)
    • Rifleman
    • Rifleman
  • FEDOR - Armed patrol - UAZ DSHKM - PLH
    • Patrol leader(spawn selection)
    • Rifleman
    • Rifleman
  • GREGORI - Armed patrol - UAZ DSHKM - PLH
    • Patrol leader(spawn selection)
    • Rifleman
    • Rifleman
  • IVAN - Infantry patrol - 2x Quad bike - PLH
    • Patrol leader (spawn selection)
    • AT Rifleman
    • Team leader
    • Medic | Med
  • JULIA - Infantry patrol - 2x Quad bike - PLH
    • Patrol leader (spawn selection)
    • AT Rifleman
    • Team leader
    • Medic | Med
  • KOLCHOZNIK - Infantry patrol - 2x Quad bike - PLH
    • Patrol leader (spawn selection)
    • AT Rifleman
    • Team leader
    • Medic | Med
  • LADA - Garrison infantry squad - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Medic | Med
    • Sniper
  • MAXIM - Garrison infantry squad - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Medic | Med
    • Sniper
  • NIKITA - Infantry squad - UAZ - PLH
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Medic | Med
    • Sniper
  • OKTOBER - Infantry squad - UAZ - TTC
    • Squad leader
    • AT Rifleman
    • Ammo bearer
    • Machinegunner
    • Medic | Med
    • Sniper

Rules

We're all here to enjoy the game we play, so the biggest rule is to NOT BREAK THE SPIRIT OF THE GAME. If you realize you're doing something, that isn't covered by the rules, but you wouldn't like it, if an opponent was doing it and it made you really mad, don't do it. In case you're not sure, you can always contact the administrator, as they will have the final say. This is here just in case something that isn't covered by the rules happens, so the game administrator can put a stop to it.
  • Slotting
    • solo players slot after squads have slotted and will serve as a balancing force
    • it's permitted to slot people that did not fit in your communities squad into a different squad with the permission of that squad's community
      • these people can either join their community or play and stay with the ones they are slotted with
    • it's forbidden to take over a slot that was owned by someone else during the mission in case of a disconnect without that person's approval
    • squad leaders have the right to forbid solo players from joining their squad
      • this can be overruled by the game administrator
    • it's forbidden to take specialty slots from squads without leadership
    • it's forbidden to steal equipment from the reserve squad by any other squad
    • communities are allowed to register one "fun vehicle" squad during the initial slotting stage
  • Teamkilling
    • it's forbidden to intentionally teamkill or destroy friendly vehicles and equipment
    • teamkills are something that happens, it's part of the game
    • there is no reason to be abusive towards people that teamkilled you, as it could be a genuine mistake
    • it's wanted that a person that teamkilled apologizes to the victim
    • killing a bot during warmup to take its equipment is forbidden (striping him is allowed)
  • Chain of Command
    • it's required to follow the chain of command
    • even when HQ sends you to your death, it's expected you'll follow HQs commands
  • Lonewolf
    • it's forbidden to separate from your squad and go for solo adventures
      • this is not the case for players joining a different squad
    • it's allowed to split the squad into fireteams that cooperate during task fulfillment
    • there is no hard distance limit, as long as people in the squad work together and cooperate, it will not be considered lone wolfing
    • for example:
      • having forward observers on hilltops in a bigger area
      • preparing an ambush from different sides
      • letting a small group/individual who wasn't caught in a firefight to flank the enemies to aid in said firefight
    • in the case of the last survivor, it's recommended that he tries to establish communications with HQ/different squad and tries to get orders
      • HQ can use this player as a squad of one
    • this rule does not apply to vehicles assigned to squads, as those may be required elsewhere for some period of time if requested by HQ
  • Misc
    • stealing uniforms, vests and helmets is forbidden
    • it's allowed to steal enemy equipment
      • this includes radios, weapons, GPSs, etc.
    • it's allowed to steal enemy vehicles
    • it's allowed to listen to enemy radios and gain information
    • it's forbidden to attack enemy spawn positions in the first ten minutes of the game
    • it's forbidden to create barricades and restrict access to the mission objective
    • it's forbidden to use a script error to your advantage
      • for example, being able to move a vehicle that was supposed to be stationary
    • it's forbidden to intentionally reveal the positions of friendly squads
      • be it by saying where they are to the enemy
      • shooting in the air to make noise
      • playing songs through TFAR on yelling
      • etc.
    • it's forbidden to transport troops in sling-loaded vehicles
    • it's forbidden to drop sling-loaded equipment on enemy positions
    • it's forbidden to intentionally ram lighter vehicles into heavier vehicles
      • UAZ can't ram a T-72, but T-72 can ram UAZ
      • suicide drones are an exception
        • a suicide drone is a drone that has explosives with remote detonation strapped onto it
    • infantry and ground vehicles can not leave the map
      • planes and helicopters, even when carrying infantry, are allowed to leave the map
  • Cheats
    • it's forbidden to use any exploits or external and internal tools, which grant the user an advantage over others
      • this includes classic cheats
      • this includes Arma bugs
      • this includes textures disappearing
    • it's forbidden to watch streams of the game to gain additional information
      • this applies only while alive
    • it's forbidden to communicate with anyone also playing the game elsewhere than by the normal channels - TFAR, Map markers
      • even when communicating with someone not playing the game, it's forbidden for them to give you information about the game

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